Interface: GlobalEventNameMap

No description provided

Properties

NameTypeDescription
AchievementEarned{ (player_index: number, achievement_index: number): void; }No description provided.
AchievementInfoLoaded{ (): void; }No description provided.
AsyncEvent{ (delay: number, eventToFire: string): void; }No description provided.
Cancelled{ (sourceID: string, source: PanelEventSource): void; }No description provided.
DemoPlaybackControl{ (str: string, flt: number): void; }No description provided.
GameEventFired{ (event: string): void; }No description provided.
HideIntroMovie{ (): void; }No description provided.
HideMainMenu{ (): void; }No description provided.
HidePauseMenu{ (): void; }No description provided.
HudProcessInput{ (): void; }No description provided.
HudThink{ (): void; }No description provided.
LayoutReloaded{ (): void; }No description provided.
LevelInitPostEntity{ (): void; }No description provided.
MainMenuPauseGame{ (): void; }No description provided.
MainMenuResumeGame{ (): void; }No description provided.
MapLoaded{ (mapName: string, isBackgroundMap: boolean): void; }No description provided.
MapUnloaded{ (): void; }No description provided.
NewConsoleMessages{ (): void; }No description provided.
ObserverTargetChanged{ (entIndex: number): void; }No description provided.
PageDown{ (): void; }No description provided.
PageLeft{ (): void; }No description provided.
PageRight{ (): void; }No description provided.
PageUp{ (): void; }No description provided.
PanoramaGameTimeJumpEvent{ (time: number): void; }No description provided.
PopulateLoadingScreen{ (mapName: string): void; }No description provided.
ScrollDown{ (): void; }No description provided.
ScrollLeft{ (): void; }No description provided.
ScrollRight{ (): void; }No description provided.
ScrollUp{ (): void; }No description provided.
ShowCenterPrintText{ (message: string, priority: unknown): void; }No description provided.
ShowIntroMovie{ (): void; }No description provided.
ShowMainMenu{ (): void; }No description provided.
ShowPauseMenu{ (): void; }No description provided.
ShowVoteContextMenu{ (): void; }No description provided.
SliderFocusChanged{ (sourceID: string, focused: boolean): void; }No description provided.
SliderProgressChanged{ (sourceID: string): void; }No description provided.
SliderValueChanged{ (sourceID: string, value: number): void; }No description provided.
SpinnerValueChanged{ (sourceID: string, value: number): void; }No description provided.
StaticHudMenu_EntrySelected{ (panel: Panel): void; }No description provided.
UnloadLoadingScreenAndReinit{ (): void; }No description provided.
WeaponSelect{ (action: WeaponSelectAction): void; }No description provided.
WeaponStateChange{ (mode: WeaponStateMode, index: number): void; }No description provided.